Developer Explains How Gow Ragnarok Was Planned For Ps4
Sony Santa Monica‘s animation director Bruno Velazquez was recently interviewed by Eurogamer, where he answered some of the queries in a lighter way, acknowledging some flaws in the game along the way. The main objective of God of War Ragnarok, according to him, was to create the best PS4 game possible, with PS5 features serving as “icing on the cake,” meaning that the game won’t fully utilize the potential of the newer-gen console....