Svartalfheim Finally Introduced for God of War Ragnarok
The lead level designer had the following words to say about the updated gameplay: We wanted to evolve the gameplay in the level spaces – more variety and verticality. In Svartalfheim, you’ve got a lot of places that you go to all within one realm. It’s so much content. It was a little lonely in the last game. So, specifically with Svartalfheim, we’re trying to show this lived world. There are things here besides just you two. Adding to that, level designer Jon Hickenbottom said: To much delight of the players, Game Informer’s Jason Guisao revealed that Svartalfheim will feature large crowded cities like the fabled Niðavellir. Additional resources like artificial water streams and mine pits will also be present. These will obviously be taken into account for the puzzles of God of War Ragnarök, with Kratos needing to use his weapons to move across multiple habitats. Let’s take the Leviathan Axe and Blades of Chaos, for example. The Axe can freeze geysers while the Blade can dismantle pots. Moreover, Atreus will help his father work with out-of-reach devices. The Lore has given us the information that Odin had locked the path to avoid the risk of an alliance between Dwarves and the Vanir, the enemies of the Aesir gods. This is why Svartalfheim was not featured in the previous game. In contrast, all of the Nine Realms will be incorporated in God of War Ragnarök. Which are: Alfheim, Asgard, Helheim, Jötunheim, Midgard, Muspelheim, Niflheim, Svartalfheim, and Vanaheim. The game is set to be released on Wednesday, November 9th for PlayStation 4 and Playstation 5. And that’s pretty much it for today on Appuals. Are you excited for God of War Ragnarok with all of its new additions? Let us know in the comments below. We upload daily on Appuals, so stay tuned for more. Till then, see you later and goodbye.